Last Update: June 17, 2008

Spore Summary

Spore is Wright
Spore is Will Wright's new gaming effort.  Like previous Will Wright games, Spore is more of an exercise in creativity than a conventional game.  Players of Spore start the game as single-cell organism swimming around in a primordial soup. This stage of Spore isreminiscent of Pac-Man; you devour microbes smaller than you are while avoiding those that are larger. In time, you will upgrade your cell by adding cilia, flagella, and other defense mechanisms that allow you to gain any advantage possible for a single cell. Time passes and you evolve further; you enter the "water world" phase of evolution. Now your single-cell organism has become a multi-cell organism. It is here that visuals change from 2d to 3d but the gameplay is still essentially the same: devouring the less fortunate and avoiding the bullies.


Walk on the Wild Side
Continuing, you will be able to lay an egg and evolve further; rid yourself of fins and acquire legs. Once on land (should you choose to emerge from the sea), you'll find yourself a part of a diverse world inhabited by other player-created creatures. No, Spore isn't a traditional massively-multiplayer on-line games and you won't be squaring off against other players in real time competition. Instead, when a player creates a new creature, the creature data is saved to a master on-line server. Your world will be populated by creatures (created at random or by other players) that will help bring balance to your ecosystem.  This allows the player to interact with the off-the-wall creations of other players without having to worry about being bullied.


Knowledge is Power
One of the more remarkable features at this point in the game is the ability to teach your creature new behaviors by combining preexisting ones. A creature that knows how to eat (and thus how to put food in its mouth) can pick up food in it's mouth and drag it to another location, for example. The possibilities presented to the player in terms of creation are truly remarkable. To continue evolving, you must find a mate by emitting a mating call. What follows is romantic R&B music highlighting sweet love making.


Civilize
You creatures will begin to band together once their brain has evolved far enough. At this stage of the game, the player must manage a tribe of the creature they created. Players can upgrade huts and add items to camps such as a campfire. Still, this is just the beginning of Spore. Before long, your mere tribe will be a full-fledged thriving city. With these upgrades in technology, players may customize their creatures further by adding additional upgrades. The cities themselves can be tweaked in almost any way imaginable. Players at this level of the game can build military machines and attack other cities if they should choose to.


The Final Frontier
Finally, the player's creature creation will reach a point in technology where they can create a UFO. With the UFO, the player can cruise around their planet "abducting content" such as other creatures or plant life. The UFO can also zoom out into outer space. Initial impressions of the game indicate that this is where the real fun begins. With the UFO, players can literally visit millions of other planets full of other player's creations. From the sounds of it, Spore is going to be a monumental game that empowers the average gamer with one heck of a creative tool.

Game Information

Publisher: EA Games
Developer: Maxis
US Release Date: Q3 2007
Euro Release Date: Q3 2007
ESRB:
MSRB: Unknown
Available Platforms:

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