Spore Summary
Spore is Wright
Spore is Will Wright's new gaming effort. Like previous Will Wright
games, Spore is more of an exercise in creativity than a conventional
game. Players of Spore start the game as single-cell organism swimming
around in a
primordial soup. This stage of Spore isreminiscent of Pac-Man;
you devour microbes smaller
than you are while avoiding those that are larger. In time, you will
upgrade your
cell by adding cilia, flagella, and other defense mechanisms that allow
you to gain any advantage possible for a single cell. Time passes and
you evolve further; you enter the "water world" phase of evolution. Now
your single-cell
organism has become a multi-cell organism. It is here that visuals
change from 2d to 3d but the gameplay is still essentially the same: devouring the
less fortunate and avoiding the bullies.
Continuing, you will be able to lay an egg and evolve further; rid yourself of fins and acquire legs. Once on land (should you choose to emerge from the sea), you'll find yourself a part of a diverse world inhabited by other player-created creatures. No, Spore isn't a traditional massively-multiplayer on-line games and you won't be squaring off against other players in real time competition. Instead, when a player creates a new creature, the creature data is saved to a master on-line server. Your world will be populated by creatures (created at random or by other players) that will help bring balance to your ecosystem. This allows the player to interact with the off-the-wall creations of other players without having to worry about being bullied.
Knowledge is Power
One of the more remarkable features at this point in the game is the ability to teach your creature new behaviors by combining
preexisting ones. A creature that knows how to eat (and thus how to put food in its mouth) can pick up food in
it's mouth and drag it to another location, for example. The
possibilities presented to the player in terms of creation are truly
remarkable. To continue evolving, you must find a mate by emitting a
mating call. What follows is romantic R&B music highlighting sweet
love making.
Civilize
You creatures will begin to band together once
their brain has evolved far enough. At this stage of the game, the
player must manage a tribe of the creature they created. Players can
upgrade huts and add items to camps such as a campfire. Still, this is
just the beginning of Spore. Before long, your mere tribe will be a
full-fledged thriving city. With these upgrades in technology, players
may customize their creatures further by adding additional upgrades.
The cities themselves can be tweaked in almost any way imaginable.
Players at this level of the game can build military machines and
attack other cities if they should choose to.
The Final Frontier
Finally, the
player's creature creation will reach a point in technology where they
can create a UFO. With the UFO, the player can cruise around their
planet "abducting content" such as other creatures or plant life. The
UFO can also zoom out into outer space. Initial impressions of the game
indicate that this is where the real fun begins. With the UFO, players
can literally visit millions of other planets full of other player's
creations. From the sounds of it, Spore is going to be a monumental
game that empowers the average gamer with one heck of a creative tool.
